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skidmark

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2016 CQ Game Thread
« on: December 13, 2015, 19:57 »
Hi all, and welcome to the 2016 CQ Ranking Manager Game! This is the sixth edition of the game. Please see below for some history, basics, and more specific rules related to dates, dopers, etc.

History

The game was launched on December 8th 2010 by cyclingnews forum poster Hugo Koblet. His idea was to have a game where you build a cycling team from the website cqranking.com and its comprehensive numerical rankings of riders. What was originally meant to be a 25-team max competition that Hugo reserved the right to cancel if there was lack of interest became the most successful game in cyclingnews forum history, and has expanded to velorooms forums as well.

Hugo successfully ran the game for 3 years, and it bred various offshoots, such as a youth game, seasonal games (classics and GTs), emerging riders and riders in decline games. I took over organizing the main game for 2014 when Hugo got too busy, and have done so for the past two years.

Some statistics:

2011 – 87 participants
1. ingsve – 13897 points
2. Waterloo Sunrise – 13450
3. mc_mountain – 12670

2012 – 129 participants
1. skidmark – 19345 points
2. Kvinto – 18087
3. Nyssinator – 17761

2013 – 132 participants
1. SteelyDan – 13094 points
2. Geraint Too Fast – 13074
3. will10 – 12986

2014 – 150 participants
1. Pentacycle – 14367 points
2. Cykeltyven – 13693
3. Ruudz0r - 13609

2015 – 155 participants
1. Cykeltyven – 16209 points
2. skidmark - 15616
3. snccdcno - 15412

That is it for preamble. Let’s go through the more comprehensive set of rules:

Basics

The game is based on the point system developed by the website www.cqranking.com. Based on this system you will have to select a team of between 25 and 33 riders whose combined value doesn’t exceed 7500 points. 7500 points is a little bit under the average for the ProTour teams whose average for 2015 is 7803. 7500 is closest to the amount of points AG2R La Mondiale made this season, the 9th ranked of the 18 WT teams.

Your aim then is to select a team of riders who will increase their 2015 score the most during the 2016 season. The winner of the game is the one who has selected the team with the highest combined value when the game ends.


1. How the game works

1.1. Start & Finish
The season starts when the first race giving CQ points is held (which is the Aussie National TT Championships on January 7th) and ends when the last major race (.1 or higher) is held. The winner will be crowned when the next update after the last major race is out.*

*An extension will be granted to the end of season if it is very close at the top. If any teams are within 100 points of the leader after the last major race, the season will be automatically extended until the final race of the year unless all teams within 100 points explicitly concede. As well, anyone in the top 10 can extend the season by PMing me a request to do so before the last major race starts.

(The reason for this rule is that although minor races go through December, it is rare to have a rider in the game participate in these races, so it is sensible to end the season when people are still generally watching cycling. But if it's a very close race, it's important to crown the person who picked the best team for the year.)

1.2 Updates
Each week we will publish an update with a top 10 and a list of the high scorers and high jumpers. This will sometimes be by me, and sometimes by others – I will be setting a tentative schedule based on volunteers.

2. On doping

2.1. On ex-dopers
All riders are available to choose, except for riders who are provisionally suspended by the UCI (as of their most recent list).

Riders who have been suspended for doping and had that affect their 2015 score will not be available simply for their 2015 score. Instead, a rider’s value will be equivalent to that of his last full season; or, if he has more recently had a (not full, due to suspension) season in which he has earned more points, that season represents his value. Riders who have been suspended by the UCI are on this list.

Therefore, you can pick any rider you like, but if you want to take Matteo Rabottini, for example, he won't cost the 0 points he earned in 2015 (he was suspended all year). His suspension began in 2014 so his last 'full' season was 2013, in which he scored 189 points. However, since he scored more in his 'partial' 2014 season, his cost is instead the 507 points he scored in that season. (note: in this case, CQ seems to not have nullified his results after August 7th, as he picked up points later on. Regardless, CQ's database is the ultimate arbeiter of points.)

Hopefully the lists I've provided and the rules are clear enough, but if you make an error I will try to let you know if any of your submissions fall into this category.

2.2. Riders getting caught during the season
If you include a rider in your team who gets caught with his hands in the cookie jar, nothing happens right away. Your rider keeps his points unless the cqranking.com deletes his results before the end of the game.

Basically, the value of a rider on cqranking.com always stands.

3. Submitting your team

3.1. How do I?
You pick between 25 and 33 riders whose combined value doesn’t exceed 7500 points and send the list to me.

As I will manually have to include the teams into the Microsoft Excel file which keeps track of the scores, please be careful that you send your team to me based on the correct formula. I don’t take any responsibility for any error you might make. If I spot an error I will do my best to contact you but I can’t guarantee anything. Of course, if you have any questions feel free to ask either here in this thread or by sending a personal message.

The layout you need to use is this:

VALVERDE BELMONTE Alejandro
CONTADOR VELASCO Alberto
Etc.

Nothing else. No points after the name. Also, be careful that there is no “space” after the name, because I will have to delete it manually, but can't always detect these things in time for the game. If there is an error that isn't discovered until after the game starts, the rider will simply be deleted from the team without replacement.

To make things easier for both you and me I will link to a file for you to download in which you can type in your team and it will automatically show you the value of each rider as well as the aggregated value of your team. Then you will just have to copy your team (names only) directly from this file and send it to me.

Hopefully this clears any misunderstandings of a rider’s value as well as reduces the number of errors made in a team sent to me.

3.2. When do I?
The first race of the season will start January 7, so I want to have your team in hand on January 5 at the latest.

This year there are two deadlines: a submission deadline and a revision/publication deadline, spaced 24 hours apart. This is to address the issue brought up in recent years about whether it is 'fair' to allow changes after teams have seen the teams of other players, and for 'late' submissions. I would like to make this a game that is accessible to as many people as possible, yet preserve that element of fairness. So, the submission deadline will be when I want to have received all the teams. The revision and publication deadline is to allow a 24-hour period for me to look over the teams and allow a chance to people to change their team in case of error, before having access to a list of riders that other teams picked. If you get mixed up with the time zone or unexpectedly don't have internet access around the submission deadline, I will accept teams up to the revision deadline at my discretion, but if allowed those teams will not have the chance to revise in case of error.

The submission deadline is 23:59 (CET) January 4th, so early January 5th for Aussies and sometime on January 4th for North Americans. The revision and publication deadline is 24 hours later; I would ask that people refrain from posting the riders on their team until after that, so midnight CET on the start of January 6th.

Please note that even though it feels as though the season is over, it’s actually not. There are still racing to be done and CQ points to be handed out that could affect the value of a rider you have picked. It is always possible that an obscure rider may score points in a small race at the end of season, or that CQ will adjust points for an earlier season race for whatever reason (eg. readjusting points for suspended dopers) Be mindful of these changes.

cqranking.com usually uploads the final update of the season on December 31, and the values in this update are the ones we’re using. However, the changes are usually very small so there’s no reason why you can’t start selecting your team already today!

**Disclaimer: ensuring your team is full of eligible riders and is on budget is your responsibility. If I notice you are over budget or have an ineligible rider I will send you a message, but if you don't get back to me in time, or I don't catch it before the deadline, I will simply remove one rider to make your budget work. Obviously it is to your advantage to be able to choose all your riders, so please be diligent.**

Create Your Team

Hugo created a very helpful file in 2012, referred to above, that helps avoid any errors in calculation and helps ensure you are formatting your rider names correctly. I would encourage everyone to use this option, especially if you are not confident in your spreadsheet creating skills. Please use the file attached here to create your team, then copy and paste the rider names to send to me by PM once you have it correct. Thank you.

**note: the 'create your team' file has not yet been manually updated to include different scores for dopers as per rule 2.1, so it is currently wholly your responsibility to account for this.**

I think that about covers everything. If you have any questions or if I forgot to add or explain anything, please let me know.

Have fun and remember to visit www.cqranking.com! Without their great work it wouldn’t be possible to have this game.

This game is also being run through cyclingnews.com forums, and you can submit a team to me through either here or there. Updates will also be posted to both places.
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  • « Last Edit: December 31, 2015, 20:19 by skidmark »

    skidmark

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    Re: 2016 CQ Game Thread
    « Reply #1 on: December 13, 2015, 19:57 »
    This post is reserved to list submitted teams as they come in, as well as to list links to updates in the main thread as they are posted so that one does not have to hunt through umpteen pages to find them.

    If you have submitted a team recently and don't see it appear within 24 hours, please message me to see what is up. Teams on the list marked with an asterisk need a change, and I have messaged you with the details.

    Here are the 129 teams registered as of 22:50 CET January 4th:

    1   Ruudz0r
    2   Slapshot
    3   comodoro
    4   DJW
    5   Nicosix
    6   Martin
    7   Joelsim
    8   LaFlorecita
    9   just some guy
    10   search
    11   Ludwigzgz
    12   l29205
    13   LaVelocipide
    14   Leadbelly
    15   LosBrolin
    16   mc_mountain
    17   shalgo
    18   hilltopfinisher
    19   ingsve
    20   scrooll07
    21   squire
    22   axis
    23   Hugo Koblet
    24   DB Coop
    25   jsem94
    26   VeloRooms
    27   cineteq
    28   rote_lanterne
    29   Object
    30   torcia_86
    31   armchairclimber
    32   GP Blanco
    33   uspostal
    34   vladimir
    35   Blues in the bottle
    36   Trudgin
    37   laarsland
    38   vroome.exe
    39   R_O_Shipman
    40   Falze
    41   Maaaaaaaarten
    42   TheGreenMonkey
    43   Shawnm4747
    44   StephenC2020
    45   Sneekes
    46   Pentacycle
    47   WheelsuckersPL
    48   tom-jelte
    49   simple
    50   Gigs_98
    51   Jakob747
    52   Ferminal
    53   Kazistuta
    54   kabete
    55   the fool on the hill
    56   Yellow Knight
    57   Mellow Velo
    58   The Instigator
    59   adamski101
    60   Total Package
    61   nuvolablu
    62   Hakkie2
    63   Jancouver
    64   DJ Sprtsch
    65   will10
    66   al_pacino
    67   del1962
    68   chrisDK
    69   snccdcno
    70   Schleckamagurky
    71   Lortnoc
    72   BalearicBeats
    73   JSpear
    74   18-Valve.(pithy)
    75   Crevaison
    76   the_asian
    77   Brullnux
    78   magnolia
    79   togo95
    80   Geraint Too Fast
    81   abbulf
    82   archieboy
    83   Roar Like a Mouse
    84   minessa
    85   Eyeballs Out
    86   Popchu
    87   PeterB
    88   Skibby the bush kangaroo
    89   escartin
    90   Eric10
    91   JPettersen
    92   ironted
    93   MADRAZO
    94   Armchair Cyclist
    95   jaylew
    96   Tigerion
    97   Sasquatch
    98   Ruvu75
    99   Roude_Leiw
    100   Bicycle Boy
    101   topprak
    102   cj2002
    103   Emericlabordure
    104   Amsterdam
    105   greenedge
    106   HelgeBlendet
    107   LightBing
    108   JosephD
    109   yoyokt
    110   Wallenquist
    111   barmaher
    112   kiilike
    113   CraZyCaLL
    114   bort
    115   Roda na Frente
    116   jeroenk
    117   Carlo Algatrensig
    118   vernakular
    119   tanja
    120   Team X
    121   ansimi
    122   AlyKaptan
    123   karaev
    124   trackstand
    125   Kjellus
    126   fauniera
    127   manafana
    128   Vesica
    129   Freshman
  • ReplyReply
  • « Last Edit: January 04, 2016, 21:38 by skidmark »

    just some guy

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    Re: 2016 CQ Game Thread
    « Reply #2 on: December 22, 2015, 14:50 »
    Team sent in
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  • Of course, if this turns out someday to be the industry standard integrated handlebar-computer-braking solution then I'll eat my kevlar-reinforced aerodynamic hat.

    Larri Nov 12, 2014

    Flo

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    Re: 2016 CQ Game Thread
    « Reply #3 on: December 22, 2015, 16:51 »
    Team submitted :cool aiming for a top 40 finish this year :D :win
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  • RIP Keith

    search

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    Re: 2016 CQ Game Thread
    « Reply #4 on: December 23, 2015, 09:41 »
    yeah, spent enough time doing changes just to change back later on, so I just submitted my winning team as well

    *fr   IIII
    *co   IIII
    *it   IIII
    *de   III
    *be   II
    *dk   II
    *nl   II
    *ch   II
    *usa   II
    *au   I
    *by   I
    *ca   I
    *cz   I
    *es   I
    *ie   I
    *si   I

    average age: ~27,7 years
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  • "If this is cycling, I am a banana"

    Flo

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    Re: 2016 CQ Game Thread
    « Reply #5 on: December 23, 2015, 11:51 »
    *fr IIII
    *it IIII
    *usa IIII
    *co IIII
    *de IIII
    *be II
    *ch II
    *nl II
    *au I
    *dk I
    *pt I
    *es I
    *ie I
    *sk I
    Average age ~28.1
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  • Joelsim

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    Re: 2016 CQ Game Thread
    « Reply #6 on: December 23, 2015, 13:02 »
    Mine submitted a couple of days ago. Highest rider cost just over 600 points. 4 riders at 500+.

    Going for top 10.
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  • Flo

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    Re: 2016 CQ Game Thread
    « Reply #7 on: December 23, 2015, 13:04 »
    Mine submitted a couple of days ago. Highest rider cost just over 600 points. 4 riders at 500+.

    Going for top 10.
    That's a high aim Joel!
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  • l29205

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    Re: 2016 CQ Game Thread
    « Reply #8 on: December 23, 2015, 18:48 »
    just added my team.  I have no aspirations of a high placing. 
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  • LaVelocipede

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    Re: 2016 CQ Game Thread
    « Reply #9 on: December 23, 2015, 20:32 »
    *ie:D
    *be 3
    *it 3
    *fr 3
    *nl 2
    *sk 2
    *usa 2
    *de 2
    *au 1
    *si 1
    *at 1
    *ee 1
    *dk 1
    *aq 0
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  • "Cycling is like boxing: It's not a game. It's a hard, pitiless sport that demands very great sacrifices.One plays football, tennis, hockey, but one does not play at cycling."
    - Jean de Gribaldy

    DJW

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    Re: 2016 CQ Game Thread
    « Reply #10 on: December 23, 2015, 20:46 »
    Sent mine in, possibly twice.

    *au 5
    *gb 4
    *usa 3
    *fr 3
    *it 3
    *es 2
    *ie 2
    *de 2
    *co 2
    *ru I
    *ch I
    *be I
    *nz I
    *cz I
    *nd I
    *sk I
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  • Slapshot

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    Re: 2016 CQ Game Thread
    « Reply #11 on: December 23, 2015, 21:05 »
    Sent mine in a week or so ago, had no acknowledgement though..... should I get one??


     *dk 6
     *uk 5
     *es 3
     *co 3
     *ie  3
     *de 2
     *fr 2
     *be 2
     *by 1
     *ch 1
     *lv 1
     *nl 1
     *za 1
     *cz 1
     *er 1
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  • Leadbelly

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    Re: 2016 CQ Game Thread
    « Reply #12 on: December 24, 2015, 10:56 »
    Team Leadbelly - aka "Crash Bang Wallop"

    WT - 8
    PCT - 14
    CT - 11

    Average age of 24.3

    Most popular country - Germany (5)

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  • Flo

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    Re: 2016 CQ Game Thread
    « Reply #13 on: December 24, 2015, 11:02 »
    Team Leadbelly - aka "Crash Bang Wallop"

    WT - 8
    PCT - 14
    CT - 11

    Average age of 24.3

    Most popular country - Germany (5)
    24. 3 :o
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  • Leadbelly

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    Re: 2016 CQ Game Thread
    « Reply #14 on: December 24, 2015, 11:07 »
    I errrrr like them young.  :D

    No top-ten forecasts for me. My aim is to beat Trudgin!!
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  • Slapshot

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    Re: 2016 CQ Game Thread
    « Reply #15 on: December 24, 2015, 19:01 »
    Is there a best Velorooms CQ Game Newcomer Award????  :cool :cool

    I just don't want to be last!!
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  • skidmark

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    Re: 2016 CQ Game Thread
    « Reply #16 on: December 25, 2015, 21:40 »
    Sent mine in a week or so ago, had no acknowledgement though..... should I get one??


     *dk 6
     *uk 5
     *es 3
     *co 3
     *ie  3
     *de 2
     *fr 2
     *be 2
     *by 1
     *ch 1
     *lv 1
     *nl 1
     *za 1
     *cz 1
     *er 1

    yes you should, pardon the delay. Here's my deal - I just got a new laptop in late November, and went on a trip starting the first week of December, culminating in xmas with my family. I'll be home in two days. BUT - I don't yet have a spreadsheet program on my new computer, although I can get an installation disk through my work once I'm home. AND - the master file template is on my old computer, at home, and I stupidly didn't save it to dropbox or my portable drive. So I should be home in two days and then I'll catch up with submitted entries, as I don't want to confirm them until I can check that they are less than 7500 points. I only had a trickle of entries until a couple of days ago, but I still have fewer than 20 total I think, so it shouldn't be hard to catch up. The holidays have really messed things up for my CQ management!
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  • Joelsim

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    Re: 2016 CQ Game Thread
    « Reply #17 on: December 27, 2015, 00:12 »
    yes you should, pardon the delay. Here's my deal - I just got a new laptop in late November, and went on a trip starting the first week of December, culminating in xmas with my family. I'll be home in two days. BUT - I don't yet have a spreadsheet program on my new computer, although I can get an installation disk through my work once I'm home. AND - the master file template is on my old computer, at home, and I stupidly didn't save it to dropbox or my portable drive. So I should be home in two days and then I'll catch up with submitted entries, as I don't want to confirm them until I can check that they are less than 7500 points. I only had a trickle of entries until a couple of days ago, but I still have fewer than 20 total I think, so it shouldn't be hard to catch up. The holidays have really messed things up for my CQ management!

    I reckon you've been in negotiations with Prudhomme.
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  • Flo

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    Re: 2016 CQ Game Thread
    « Reply #18 on: December 28, 2015, 14:39 »

    Argh I had to make some changes cause sodding Theo Bos only announced today that he will ride 0 road races next season

    So team Flo now:
    *fr IIII II :o
    *it IIII
    *usa IIII
    *co IIII
    *de IIII
    *be II
    *ch II
    *nl I
    *au I
    *dk I
    *es I
    *ie I
    *sk I
    Average age ~27.3
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  • DB-Coop

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    Re: 2016 CQ Game Thread
    « Reply #19 on: December 28, 2015, 23:13 »
    I decided to enter, I have:

    7 *fr
    5 *it
    4 *dk
    3 *nl
    2 *co
    2 *be
    2 *de
    2 *si
    2 *au
    1 *uk
    1 *us
    1 *ie
    1 *es
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  • skidmark

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    Re: 2016 CQ Game Thread
    « Reply #20 on: December 29, 2015, 05:15 »
    Okay, I'm home! I'll be catching up on entries (and responding to PMs) in the next day or so. Let's start the hype machine, there's a week to go! Tell all your friends, or enemies, or whoever you want to know about this game.
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  • skidmark

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    Re: 2016 CQ Game Thread
    « Reply #21 on: December 29, 2015, 05:38 »
    Hey, quick question for those in the know: over on CN forum, I was alerted to the fact that they changed their rules so that no one can send a PM without having at least ten posts, for some reason. This constitutes a problem for this game, as I would estimate at least 20 or 30 teams are from people who don't post on the boards but just like playing the game, so have either signed up for the game itself, or have PM'd from their long-time lurker accounts. My question is - are there any such restrictions here? Should I just be telling people that a workaround is to sign up here? I'm sure that might be a good solution, with the added bonus of having such a welcoming environment for new members.
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  • LukasCPH

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    Re: 2016 CQ Game Thread
    « Reply #22 on: December 29, 2015, 07:44 »
    My question is - are there any such restrictions here? Should I just be telling people that a workaround is to sign up here? I'm sure that might be a good solution, with the added bonus of having such a welcoming environment for new members.
    No such restrictions as far as I know. And I should know ... ;)

    Post Merge: December 29, 2015, 07:49
    Yep, just tested it.
    You may have to answer a verification question (à la "the Vuelta takes place in which country?"), but you can send PMs even though you're a 0-post member.

    So, give me the tired, the poor, the huddled masses ... we lift our lamp beside the golden door. ;)
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  • 2017 0711|CYCLING PR Manager; 2016 Stölting Content Editor
    Views presented are my own.
    RIP Keith

    skidmark

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    Re: 2016 CQ Game Thread
    « Reply #23 on: December 30, 2015, 05:35 »
    I'm caught up on the entries! Hooray. :cool

    There are 30 entrants as of now, and from previous experience I know most entries come in the last 6 days, so I'm expecting busy days ahead. It's great to have the spreadsheet operational and everything working smoothly (I've gone from a 2009 laptop with OpenOffice that takes 2 minutes to load the CQ file to a brand new one with Excel that takes 5 seconds). But yeah, if you've entered a team, you should have received a reply, and you should be named in the second post on this thread. Thanks to all who have entered so far; even though it's a lot of work, this is my favourite ten day period of the season, when teams come in and people compare riders. Can't wait!
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  • Flo

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    Re: 2016 CQ Game Thread
    « Reply #24 on: December 30, 2015, 09:36 »
    Got a telling-off by Skids.. team over budget! :o :angry ok just needed a minor adjustment but now I have 8 French  :o
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  • Leadbelly

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    Re: 2016 CQ Game Thread
    « Reply #25 on: December 30, 2015, 18:02 »
    One of my riders decides to injure himself a couple of days after putting my team in. Probably out till end of March/April.

    :angry

    To change or not to change, that is the question
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  • Joelsim

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    Re: 2016 CQ Game Thread
    « Reply #26 on: December 30, 2015, 19:15 »
    I'm caught up on the entries! Hooray. :cool

    There are 30 entrants as of now, and from previous experience I know most entries come in the last 6 days, so I'm expecting busy days ahead. It's great to have the spreadsheet operational and everything working smoothly (I've gone from a 2009 laptop with OpenOffice that takes 2 minutes to load the CQ file to a brand new one with Excel that takes 5 seconds). But yeah, if you've entered a team, you should have received a reply, and you should be named in the second post on this thread. Thanks to all who have entered so far; even though it's a lot of work, this is my favourite ten day period of the season, when teams come in and people compare riders. Can't wait!

    Nice.

    Not much point in anyone else entering as the winning team has already been submitted.

     :shh
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  • Trudgin

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    Re: 2016 CQ Game Thread
    « Reply #27 on: December 30, 2015, 23:18 »
    OK team is in....... If it is legal it is composed of:

    1    *au                      500-1000   6
    1      *be                       100-200       13
    1      *de                        50-100   4
    1      *nl                         25-50         7
    1      *no                          0-25           3
    1      *ru
    3    *co
    4    *es
    6    *fr
    14    *it

    now age, i hadnt thought of that average = 25


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  • I love Italian cycling, well cyclists & the odd Spaniard, oh & that 1 particular Slovakian  then there are those with names  that are great fun - zzzdnek steeeebar & Tieeeeeeeesj Benoooot

    Trudgin

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    Re: 2016 CQ Game Thread
    « Reply #28 on: December 30, 2015, 23:44 »
    Hey, quick question for those in the know: over on CN forum, I was alerted to the fact that they changed their rules so that no one can send a PM without having at least ten posts, for some reason. This constitutes a problem for this game, as I would estimate at least 20 or 30 teams are from people who don't post on the boards but just like playing the game, so have either signed up for the game itself, or have PM'd from their long-time lurker accounts. My question is - are there any such restrictions here? Should I just be telling people that a workaround is to sign up here? I'm sure that might be a good solution, with the added bonus of having such a welcoming environment for new members.

    never, conditions reminicient of victimisation on CN forum, i cant believe it...

    hence the reason i'm here
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  • skidmark

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    Re: 2016 CQ Game Thread
    « Reply #29 on: December 31, 2015, 17:01 »
    Hey folks, five days left! Here's a New Year's Eve (at least it still is in Canada) update:

    - 43 teams are in; everyone is under budget, including those teams I asked to make changes. Note that the 'official' game score is based off CQ's December 31st update (if it comes out in time; I'm currently using their latest which is November 22nd) but there have never been significant changes to the latest one in the past, so I'm hoping for the same this year (but if you have a random rider on a CT team who's in the Tour of Egypt or something, it may affect your team score).

    - of the 43 teams, 29 were submitted through cyclingnews and 14 through velorooms.

    - 27 teams played last year, 16 teams are 'new' this year (either have never played or just didn't last year).

    Thanks to everyone that's participated so far!
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